//
//  MenuLayer.h
//  SCRAP_ObjC
//
//  Created by Cezara Coroianu on 11/4/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#import "cocos2d.h"
#import "iPhoneSession.h"
#import "BackgroundLayer.h"
#import "InstructionsLayer.h"
#import "iPhoneAppDelegate.h"
#import "CCTransition.h"
#import "Constants.h"

@interface MenuLayer : CCLayer <UITextFieldDelegate, UIAlertViewDelegate> {
	CGSize size;
	CGPoint center;
	iPhoneSession *gsession;
	CCLabel * welcomeLabel;
}	

+(id)scene;
-(void) newGame;
+(NSString*)getName;
+(void)setName:(NSString*)newName;
- (BOOL)textFieldShouldReturn:(UITextField *)textField;

@end

